Chapter 240 - Abuse of Magic - NovelsTime

Abuse of Magic

Chapter 240

Author: Sdrawkcab
updatedAt: 2025-05-14

(STATUS)

    NAME: Joseph Aurum

    SPECIES: Runic (Wizar)

    AGE: 20 (HALTED)

    (PRIMARY STATS)

    STRENGTH: 25

    DEXTERITY: 25

    INTELLIGENCE: 35

    HEALTH: 25

    (SECONDARY STATS)

    HIT POINTS: 500

    WILLPOWER: 50

    PERCEPTION: 40

    FATIGUE: 50

    MANA ONLY:500

    SPEED:20

    MOVE:100 ground/200 air

    (ADVANTAGES)

    PENETRATING VOICE

    HONEST FACE

    SANITIZED METABOLISM-body is naturally clean, no BO, no acne, no greasy hair

    TRANSCENDENT (IMPRESSIVE) - +5 reaction due to physical presence

    CHARISMA: 5- +5 reaction due to natural ability to impress and lead others

    STATUS – God King +8

    REPUTATION- Eldritch being +6 reaction (mages)

    REPUTATION- Savior of the elves +4 reaction (Elves)

    REPUTATION- Savior of dragons +4 reaction (Dragons)

    REPUTATION- Husband of world tree champion +5 reaction (all forest folk, druids, rangers)

    REPUTATION- King in Wizardia +4 reaction (Allies)

    REPUTATION- Just +4 reaction (lawful individuals)

    REPUTATION- Royalty that actually does something +4 reaction (non-nobles)

    REPUTATION- Leash of the bloody Fey +2 reaction (Humans)

    REPUTATION- Ruler of realms +2 reaction (non-native beings)

    VOICE- +2 reaction

    SINGLE MINDED - +3 on long term tasks on which you focus, -1 to any other actions during this time

    MAGERY: 15

    REGENERATION: instant

    REGROW: instant

    MANA REGENERATION: instant

    MAGE VISION: always active

    REDUCED SPELL COST: 30

    VERY FIT

    DOUBLE-JOINTED

    ACUTE SENSES (HEARING, VISION, TASTE, SMELL, TOUCH):5

    PROTECTED SENSES (HEARING, VISION, TASTE, SMELL, TOUCH, MAGIC)

    KNOW DIRECTION

    INTUITIVE MATHEMATICIAN

    VERSATILE

    DOESN''T EAT OR DRINK

    DOESN''T SLEEP

    DOESN''T BREATHE

    AMBIDEXTERITY

    COMPARTMENTALIZED MIND-Joe

    MANA ENHANCER-3 levels within mana territory

    MANA TERRITORY-500-yard range

    COMBAT REFLEXES

    IMMUNE FIRE, LIGHTNING, COLD, ACID, SOUND

    HYPERSPECTRAL VISION

    SUB-SONIC SPEECH

    ULTRA-SONIC SPEECH

    SUB-SONIC HEARING

    ULTRA-SONIC HEARING

    PENTA-CASTING

    MIND LINK-STELLA

    REDUCED DAMAGE:50

    REVERSE MISSILES

    IMMUNE TO DISEASE

    IMMUNE TO POISON

    UNBREAKABLE BONES

    IMMUNE TO BLEEDING EFFECTS

    SEALED

    VACUUM SUPPORT

    PRESSURE SUPPORT

    MIND SHIELD (COSMIC):10

    FILTHY RICH:12

    AURA-RANGE EQUAL TO TERRITORY, ANY COMBINATION OF LIFE, DEATH, TERROR, LUST, FEAR, DRUNKENNESS, SLEEP, PARALYZE, ENERGY DRAIN, BLOOMING, WITHERING, HEALING

    UNKILLABLE:3 (reduced to energy form that cannot be killed)

    (DISADVANTAGES)

    UNNATURAL FEATURES-eyes glow blue and gold

    SENSE OF DUTY-Wizardia

    SENSE OF DUTY-Family

    WORKAHOLIC-you tend to drive yourself past your limits to accomplish your objectives

    BROAD MINDED-you lack normal aversion to other races and unnatural things

    ENEMY-Various gods and religious orders

    SUCKER DAD-will to resist pouty lip and puppy eyes from wife or children cannot exceed 12

    MY OWN WORST ENEMY-sometimes you convince yourself to do something that you know will not end well for you purely for the enjoyment of the reaction, this cannot force you to actually harm yourself

    TITLES

    CHILD OF PROPHECY-be the one spoken of in prophecy

    HIGH SHAMAN-most powerful shaman to ever exist

    DRAGON FRIEND-Bahamut''s blessing, true dragons will not be hostile to you

    DIGETTE''S FRIEND-meeting new dwarves start at friendly

    LOREAN''S FRIEND-meeting new elves start at friendly

    TIBBLES FRIEND-100% conception rate (he is a god of life)

    KENRICK-Lord of all tribes, Barbarian King

    MAGE KING-a king is recognized by his people as an arch mage or stronger

    ONE WHO CRIPPLES GOD-Religious orders greatly dislike and fear you, gods who have an unfavorable reaction will become unfriendly

    ONE WHO SLAYS GODS-Religious orders greatly dislike and fear you, gods who have an unfavorable reaction will become hostile

    DIVINE BANE-hostile gods must overcome fear effect before attacking you or your realm(s)

    RELIGIOUS RULER-establish no state religion, excepting prevention of faiths hostile to your kingdom or be seen as a ruler who is also an object of worship, Neutral religions and gods are more likely to become friendly

    CREATOR-one who has created a new life form never before seen that is capable of reproducing (Chuck, Golem Sextuplets, Merle)

    RULER OF THE 9 REALMS-granted status of ruler of entire realm in 9 separate realms, ignores realms where others also share power, rebellions are prevented in ruled realms

    ARCHITECT OF WORLDS-you have created a realm from nothing-modifying, creating, or destroying realms is easier due to your incredible understanding of realm mechanics

    WORLD-BRIDGE BUILDER-Create permanent gates to realms never before visited by beings from your own

    BRINGER OF LIFE-you have restored life to a dead realm-beings in restored realms instinctively revere you

    DESTROYER OF REALMS- you have ended all life in a thriving realm-invasion of new realms is easier and the beings in invaded realms instinctively fear you

    PROTECTOR OF THE REALM- this realm will not reject you no matter how powerful you become but you must come to its aid when it is threatened

    WIZAR FIRSTBORN-the first of a new race (Wizar), able to shapeshift others into your own race regardless of normal issues or affinities

    THE GREAT HEALER-Heal more than 5000 people with a single use of a spell or ability – ignore penalties from strength of disease or repeated use of healing magic within the same day

    CHOSEN OF RUNES-individual acknowledge by all runes as a friend and ally

    ? magic cast uses primal cosmic forces that are not vulnerable to regular counter spells or divinity

    ? never suffer ill effects from magic i.e. using, overusing, being the subject of a spell, being the caster of a spell, overexposure to mana, exposure to corrupted mana, etc.

    ? all spells casting time is no more than 1 second.

    ? All spell costs are reduced by 90% before other cost modifiers are applied.

    ? All magic is automatically detected within range

    ? All magic that is detected or seen is automatically analyzed

    ? Mana territory is treated as personal realm. Control of magic in personal realm is absolute.

    ? Time required learning of new spells is reduced by 99%

    ? You may cast improvised spells without fully defining them

    ? Personal tutoring of magic is 10 times as effective

    *Mana control skill strengthens several title''s effects

    (SKILLS)

    ACCOUNTING (MASTER)

    LAW (MASTER)

    ADMINISTRATION (MASTER)

    ECONOMICS (ADVANCED)

    FINANCE (ADVANCED)

    MARKET ANALYSIS (ADVANCED)

    APPLIED MATH (MASTER)

    MERCHANT (ADVANCED)

    BIOLOGY (MASTER)

    BIO-ENGINEERING (MASTER)

    CHEMISTRY (MASTER)

    DIAGNOSIS (MASTER)

    FIRST AID (MASTER)

    GEOLOGY (MASTER)

    PHARMACY SYNTHETIC (MASTER)

    PHYSICIAN (MASTER)

    DIPLOMACY (INTERMEDIATE)

    FAST TALK (INTERMEDIATE)

    PROPAGANDA (MASTER)

    SURGERY (MASTER)

    ETIQUETTE-COURT (INTERMEDIATE)

    1-HAND SWORD (INTERMEDIATE)

    SPEAR (GRAND MASTER)

    JUDO (MASTER)

    EROTIC ART (MASTER)

    DANCING-COURT (MASTER)

    DANCING-SWING (MASTER)

    DANCING-SALSA (MASTER)

    CARPENTRY (MASTER)

    PHYSICS (MASTER)

    WORM-HOLE PHYSICS (ADVANCED)

    METALLURGY (MASTER)

    ENGINEERING (MASTER)

    NANOTECHNOLOGY (ADVANCED)

    TATTOO (GRAND MASTER)

    ILLUSION ARTS (GRAND MASTER)

    MATTER SHAPING (GRAND MASTER)

    GOLEM PROGRAMMING (GRAND MASTER)

    MANA CIRCUIT CONSTRUCTION (GRAND MASTER)

    VISUALIZATION (MASTER)

    TEACHING (MASTER)

    THAUMATOLOGY (GRAND MASTER)

    (GRAND SKILLS)

    MANA CONTROL (MASTER)

    (MAGIC)

    YES

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