Chapter 29 - Danmachi: Dragon Heart System - NovelsTime

Danmachi: Dragon Heart System

Chapter 29

Author: Phantom_Zero_v2
updatedAt: 2025-05-12

〔Name〕: Silver Cranel

    〔Alias〕: ??? (Former)(Unofficial)

    ??? (Former)(Unofficial)

    Purple Flash (Current)

    〔Nickname〕: ???

    〔Gender〕: Male

    〔Age〕: 16

    〔Birthday〕: February 12

    〔Hair Color〕: Silver

    〔Eye Color〕: Crimson Red

    〔Height〕: 182 cm

    〔Weight〕: 156 lbs

    〔Affiliation〕: Loki Familia

    〔Occupation〕: First Class Adventurer

    S?t?a?t?u?s?

    ? HP: 55,970 (40% Strength+60% Endurance multiply by 10)

    ? MP: 54,150 (105% of Magic multiply by 10)

    ? S?t?r?e?n?g?t?h?: Z1,471

    ? E?n?d?u?r?a?n?c?e?: Z1,492

    ? D?e?x?t?e?r?i?t?y?: Z1,431

    ? A?g?i?l?i?t?y?: Z1,433

    ? M?a?g?i?c?: Z1,445

     Phy. Attack: 5,409 (40%Str+30%Dex+30%Agi)

     Mag. Power: 5,267 (40%Mag+30%Dex+30%Agi)

    MP Regen: 258/s (5%Magic)

     Defense: 1,388{+50}{+120}[+100] (10%Str+10%End+Defense)

     Mag. Resist.: 1,250{+100}[+100] (15%Magic+5%End+Mag resistance)

    Development Abilities ????

    ? H?u?n?t?e?r?: SSS

    ? A?b?n?o?r?m?a?l? R?e?s?i?s?t?a?n?c?e?: SSS

    ? S?t?e?a?l?t?h?: B - this ability can hide from the gods/goddesses.

     Hidden

    ? S?p?o?i?l?: E

    Form(s) ????

    [ Mage Mode - turns 50% of Agility, Endurance, and Strength will be added equally to Magic and Dexterity. ]

    [ Warrior Mode - turns 75% of Magic and Dexterity will be added equally to Agility, Endurance, and Strength. ]

    [ Power-Up - +30% to all stats. That''s all. ]

    [ Stage 2 - increases all stats by 75% but loses control. It can be stopped by someone important to him. ]

    ?Hidden Skill(s)?

    [ Great Dragon''s Blessing - It gives immunity to all kinds of abnormal status. It also allows you to level up without the help of a God or Goddess. Long chant magic learned from others doesn''t need a long chant but only need three to six words. ]

    [ Dovakhiin - a human with the soul of a dragon. It allows the use of shouts and whispers. High endurance is pretty natural for dragons. +100 Magic Resist. +100 Defense. + 5,000 HP. ]

    [ Weapon Switch - allows to switch from weapon to weapon and gives a dimensional pocket. Weapons that are stored can only be switched with one weapon. Dual wield weapons and combo weapons like Gladius and Buckler can be switched together, replaces that one weapon. It can also store weapons that were considered as owned by the user. ]

    [ Sun Wukong''s Blessing - allows you to command your staff to change its length and width. ]

    [ Eidetic Memory - A photographic memory is what all person needed to become a computer programmer. You are immune to memory erasing magic or skill or any means possible. ]

    ?Skill(s)?

    [ Paragon - Increases overall stats when the user is alone on the battlefield. While in battle or in a dungeon, it enhances all Five Senses and adds a Sixth Sense. ]

    [ Payback - the more you are hurt (physically or mentally) or angry because of something increases all your stats from 1.2x to 3x of your stats but will leave you vulnerable in the same duration it was activated. ]

    [ Armor Breaker - completely nullifies or negate defense using blunt attacks. Only usable with Staff and other blunt weapons. ]

    [ Guardian''s Will - Reduces damage received the lower the health when HP is less than 50%. ]

    ?Magic(s)?

    Fire

    [ Fire Javelin - Charge at either left or right hand and throw it in a specific direction. It can also curve while being thrown. Deals 200+{40% Mag. Power} that penetrates 50% of Mag Resist.

    Range: 2-25 meters

    MP cost: 320

    Stage: Beginner

    Rank: B

    Chant: O great will of fire, grant me the power to pierce my enemies. ]

    [ Flaming Fists - Imbues both hands with fire increasing its damage. Deals 20+(30% Dexterity)+{40% Phy. Attack+40% Mag. Power}, it lasts for 8s and can be used again after 2s.

    Temperature: 500°-1,800°c

    Range: Close combat

    MP cost: 420

    Rank: S

    Chant: No Chant ]

    [ Blazing Aura - Upon activation of this skill, it increases fire element attacks and raises Strength, Endurance, and Magic by 15%. Deals extra 100+{20% Mag. Power} every second to nearby enemies.

    Temperature: 2,000°-5,000°c

    Range: 0-5 meters

    MP cost: 250/s

    Stage: Advance

    Rank: S

    Chant: Blaze ]

    Lightning

    [ Charged Aura - Upon activation of this skill, it increases lightning element attacks and raises Agility and Dexterity by 15%. Deals extra 50+{10% Mag. Power} every 0.5s. Lasts for 2s.

    Range: 0-5 meters

    MP cost: 260/s

    Stage: Beginner

    Rank: S

    Chant: Volt ]

    [ Static Needles - fires electrifying needles that can paralyze enemies that it pierces. It has a 100% paralyzing effect when needles hit the vital points of the target. Deals 120+(30% Dexterity+30% Agility)+{10% Mag. Power}.

    Limit: 5 needles at once

    CD: 3s

    Effect: Paralyzes enemies.

    Effect Duration: 1.5s each needle.

    MP cost: 200

    Stage: Beginner

    Rank: C

    Chant: No Chant ]

    [ Lightning Blade - Produces lightning that can cleanly cut enemies. Used mainly for ?ssassination, infiltration, and stealth missions.

    MP Cost: 500

    Stage: Beginner

    Rank: D

    Hand Seals: Ox, Hare, Monkey. ]

    Wind

    [ Ariel - Upon activation of this skill, it increases Dexterity and Agility by 30%. It increases defense by 20 and magic resistance by 100.

    MP cost: 220

    Stage: Beginner

    Rank: C

    Chant: Tempest ]

    [ Rasengan - Creates a fast rotating ball of Mana, instead of chakra, that can destroy even the hardest metal at full potential. This attack has no element and therefore, elements can be added to it to change its elemental property.

    MP Cost: 100-1,000

    Stage: Beginner

    Rank: D

    Hand Seals: No Hand Seals needed. ]

    Light

    [ Divine Punishment - it punishes evil using the Divine Power of a God. Single target only.

    Ratio: Base on the purity of evilness

    Effect: Base on a God''s borrowed power

    CD: 8 hours

    MP cost: 30% of total MP

    Stage: ???

    Rank: ???

    Chant: Reveal the reality, show what is really true. In the name of (A God), justice shall be served. Let thy light of justice punish evil! ]

    Shadow

    [ Shadow Clone - Creates a clone that is a 100% copy of the user. Once it received a certain amount of damage, it will disappear.

    MP Cost: 10 each clone.

    Stage: Beginner

    Rank: D

    Hand Seals: Naruto Hand Seal(Optional) ]

    Space

    [ Hiraishin no Jutsu - This jutsu allows the user to move over large distances with ultra-high speed. To activate this jutsu, the user needs a special seal or "Jutsu-shiki" to mark the destination. After this is done, the user can almost instantaneously transport himself to the location of the Jutsu-shiki.

    Jutsu-shiki: ?火??水??地??風??雷? - v1

    ?弓??矢? - v2

    MP Cost: 5 each time you tranport.

    Stage: Beginner

    Rank: D

    Hand Seals: No Hand Seals needed. ]

    ? Combined ?

    Fire+Lightning

    [ Electro Heat Aura - Upon activation of this skill, it increases all stats by 20%. Deals 25+{5% Mag. Power+5% Phy. Attack} to surrounding enemies.

    MP cost: 360/s

    Stage: Beginner

    Rank B

    Chant: Wildfire discharge ]

    ?Weapon(s)?

    [ Mythril Scythe - A scythe that has a great cutting power. It can cut Steel in half. +200 Phy. Attack.

    Remarks: You can slice the dungeon wall like bu??er using a knife. ]

    [ Dragon Staff - A staff that weighs at least 796 kg. It can''t be burned, rot, or destroyed as long as the weighted rings are attached to it. +1x796kg= 796 Phy. Attack.

    Remarks: It doesn''t matter if your enemy is wearing an armor. ]

    [ Gladius - A sword that is good for many purposes on the battlefield. +60 Phy. Attack.

    Remarks: Useful weapons in duels and etc. ]

    [ Udaeus'' Black Sword - A black sword that can only be obtained from fighting one on one with the Udaeus. +300 Phy. Attack. ]

    [ Buckler - A small buckled shield. +50 defense. +60 Phy. Attack if used as a weapon.

    Remarks: Bash anything! But not a wall. ]

    [ Mystic Bow - Bow of the greatest, of the greatest marksman in ancient times. It is said that only a pure soul can pull the strings. +500 Phy. Attack. +20% damage if the target is airborne.

    Unique Skill: Mystic Shot - shoots an arrow made from a high form of magic that randomly deals 60-150% of Mag. Power that ignores 60% Mag. Resist.

    MP Cost: 5,000

    Unique Skill: Mystic Arrows - uses magic to create arrows that ignores 40% Mag. Resist.

    MP Cost: 150

    Unique Passive: Silent Shots - every shot cannot be heard, even by the most s?ns?t?v? creature. ]

    ?Equipment(s)?

    [ Fate''s Second Outfit (customizable) - it is very light and durable, unbreakable as well(default by the system). +120 defense and + 100 Magic Resistance.

    Unique Skill(s)

    ?Phantom Cloak - you can go semi to full invisible and undetectable when you are in a shadow. The darker the shadow the greater the effect.

    MP cost: 100 per minute in shadow

    ?Shadow Mark - marks a shadow as coordinates for Shadow Travel. Up to only 3(levelx1.5) marks.

    MP cost: 300 per mark

    ?Shadow Travel - travels to a Shadow Mark. After traveling to a mark, it disappears completely. Use again after 10 minutes.

    MP cost - 1,000

    ?Zero-Shift - dash skill that can avoid any form of attacks, except black magic. Increases Agility by 10%.

    MP cost: 40/s

    Passive Skill:

    ?Moonlight Steps - fully eliminates sound created by walking or running.

    MP cost: No MP ]

    ?Shout(s)?

    [ Unrelenting Force: a shout that can cause a strong force that can crush even rocks at max.

    Level 1: Fus - deals (40%Phy. Attack+40%Mag. Power) as true damage(ignores both Defense and Mag. resist) and deals an extra 20% of the first damage.

    MP cost - 200 ]

    ?Whisper(s)?

    [ ??? ]

    ?Weapon Mastery?

    [ Weapon Mastery have ranks from I, H, G, F, E, D, C, B, A, and S. Each rank have 10 points of mastery, up to 100. Each Mastery have sub-mastery in them and their total will be calculated as one. ]

    [ Axe Mastery - H25 ]

    { Hatchet - C72 }

    { Hand Axe - I2 }

    { Battle Axe - 10 }

    [ Bow and Arrow Mastery - G32 ]

    { Trickshot - H14 }

    { Rapid - G22 }

    { Snipe - D61 }

    [ Sword Mastery - I10 ]

    { Sword - E53 }

    { Short Sword - G33 }

    { Great Sword - I0 }

    { Rapier - I0 }

    [ Scythe Mastery - H12 ] (this mastery has no sub-mastery)

    [ Pole Mastery - H21 ]

    { Staff - A85 }

    { Short Spear - I0 }

    { Javelin - I0 }

    { Lance - I0 }

    [ Shield Mastery - I7 ]

    { Buckler - F35 }

    { Small Shield - I0 }

    { Large Shield - I0 }

    { Heavy Shield - I0 }

    { Light Shield - I0 }

    ?Special Attacks?

    Axe ????

    ? Heavy Swing (120% Phy. Attack)

    Bow and Arrow ????

    ? Rapid Fire (3x60% Phy. Attack per second)

    ? Snipe (110% Phy. Attack, pierces 50% of Defense)

    ? Multi Shots

    - Each arrow deals 80% of Phy. Attack. Up to 7 arrows at once.

    Mace ????

    ? Fatal Blow (135% Phy. Attack)

    Pole ????

    ? Instantaneous Slam (150% Phy. Attack)

    ? Power Thrust (70% Phy. Attack)

    Sword ????

    ? Triple Slash (60% Phy. Attack each slash)

    ? Blazing Strike (60% Phy. Attack+50% Mag. Power)

    Scythe ????

    ? Crescent Cleave (120% Phy. Attack)

    ? Deadly Strikes (30% Phy. Attack each strike)

    Spear ????

    ? Rapid Thrust (20% Phy. Attack+10% Agi+10% Dex multiplied by 5 each second.)

    Shield ????

    ? Counter Block (reflects back 100-200% of the damage after a successful block.)

    ? Shield Bash (70% End+Defense)

    [ Combat Skills - S100 ]

    { Jeet Kune Do - S100 }

    { Street Fight - S100 }

    { Jiu-Jitsu - S100 }

    { Judo - S100 }

    { Wrestling - S100 }

    { Taekwondo - S100 }

    { Muay Thai - S100 }

    { Krav Maga - S100 }

    { Bukido - S100 }

    { Capoeira - S100 }

    { Kenjutsu - S100 }

    Fist ????

    ? Piston Gun Punch

    ? Dragon''s Maw

    Fighting Style ????

    ? Forest and Marshall Law Jeet Kune Do

    Special Attacks ????

    ? Jin''s Avenger (100% of lost HP+100% Phy. Attack as points of damage.) CD: 1 day

    ? Miguel''s Burla (10,000% Phy. Attack) CD: 5 days

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