There is Something Wrong with This Game
EX6 – Hecate’s Skill Tree & Skill List II
EX6 – HECATE’S SKILL TREE & SKILL LIST II
Skill Tree - Chapter C002
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td colspan="3"Spell Breaker td colspan="2" Dispel td colspan="3"Cast Cancel td colspan="3"Quick Cast td colspan="3"Free Cast td colspan="2" Firebolt td colspan="2" td colspan="2" td colspan="2"Waterbolt td colspan="2" td colspan="2" td colspan="3"Rod Mastery td colspan="2"Wind Slash td colspan="2" td colspan="2" td colspan="3"Extremity of
Primary Elements
td colspan="2" td colspan="2" td colspan="2"Stone Spike td colspan="3"Book Mastery
td colspan="2" td colspan="2" td colspan="2"Lumos td colspan="2" td colspan="2" td colspan="2"Soul Strike
td colspan="2"Gravity Veil
td colspan="2" td colspan="2"Soul Drain
td colspan="3"Enhance Radius td colspan="2"Memorize Spell
td colspan="2" td colspan="2" Mana Drain td colspan="2"Mana Stone
Creation
td colspan="3"Mana Stone
Explosion
td colspan="2"Overspell td colspan="3"Increase MP Recovery td colspan="3"Heart of Mana td colspan="3"Archwitch's Pride
td colspan="3"Heart of Life td colspan="2"Life Drain td colspan="2"Energy Coat
td colspan="2"Safety Wall
td colspan="3"Mystical Amplification td colspan="3"Skill Points
Total SP Used
;
(Lv10)
(Lv10)
(Lv1)
(Lv10)
(Lv10)
(Lv1)
(Lv1)
(Lv10)
(Lv5)
(Lv5)
(Lv10)
(Lv2)
(Lv1)
(Lv10)
(Lv10)
(Lv10)
(Lv10)
(Lv10)
(Lv10)
(Lv10)
(Lv10)
(Lv10)
:111
:166
Skill List - Chapter C020
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Archwitch Skill Tree Allocable Skill Points: 111 Passive
Equipment Rod Mastery1 [Name: Rod Mastery
Requirement: Mage
Type: Passive
Effect: Allows the user to equip Rods, Wands, and Staffs.
Automatically learned when user became Mage.] , Book Mastery2 [Name: Book Mastery
Requirement: Mage
Type: Passive
Effect: Allows the user to equip Magic Tomes.
Automatically learned when user became Mage.]
Damage Boost Extremity of Primary Elements (Lv1)3 [Assimilated Skill
Name: Extremity of Primary Elements Lv1
Requirement: Fantasy Archwitch
Not Upgradeable with current Class.
Type: Passive
Effect: Increases MATK for Fire, Water, Wind, Earth, Light and Dark element spells and decrease its MP Costs.
Current: MATK +100%, MP Costs -15%] , Overspell (Lv10)4 [Name: Overspell (Lv10)
Requirements: Archwizard/Archwitch, Heart of Mana Lv2
Type: Passive/Toggleable
Effect: Increase user's spell power by 5% per SkillLv
Increase spell MP consumption by 10% per SkillLv
Current: Enhanced by Mysticallurgy Lv7
Spell Power +57%.
MP consumption +114%] , Archwitch's Pride (Lv10)5 [Name: Archwitch's Pride Lv10
Requirements: Archwitch, Mystical Amplification Lv10, Heart of Life Lv10,
Heart of Mana Lv10, Overspell Lv10
Type: Self Buff / Active
MP Costs: 700
Effect: Greatly increase spell power for 1 min at the costs of Weakness Status at the end of the duration for 1 hour.
Spell power increases by 100% with an additional 50% for each SkillLv.
Current: Spell Power +600%]
Trait Increase MP Recovery (Lv10)6 [Name: Increase MP Recovery Lv10
Requirement: Mage
Type: Passive
Effect: Increases the user's natural MP regeneration.
Current: MP Regen +500 / 10 sec] , Soul Drain (Lv10)7 [Name: Soul Drain Lv10
Requirement: Wizard/Witch, Increase MP Recovery Lv7, Soul Strike Lv1
Type: Passive
Effect: Receive MP every time the user use a magic attack to kill an enemy.
The amount of MP received depending on the level of the enemy.
This skill also increases the user's maximum MP.
Current: Max MP +27,500
Enhanced by Mysticallurgy Lv7
MP Recovery per kill x1.7] , Free Cast (Lv10)8 [Name: Free Cast Lv10
Requirement: Archwizard / Archwitch, Cast Cancel Lv1
Type: Passive
Effect: Allows its user to move and attack while casting spells.
Skill level affects on the moving speeds while casting a spell.]
Enhance Radius (Lv5)9 [Name: Enhance Radius Lv5
Requirement: Archwizard/Archwitch, Mana Stone Creation Lv2, Magicallurgy Lv1
Type: Passive
Effect: Increase the Spell launch range.
Current: Range +2000m] , Quick Cast (Lv10)10 [Name: Quick Cast (Lv10)
Requirements: Wizard/Witch, Free Cast Lv3, Dispel Lv7
Type: Passive
Effect: Decrease cast time required for the user to cast spells by 1% per SkillLv
Current: Cast time -10%
]
Active
Skill Cast Cancel (Lv1)11 [Name: Cast Cancel Lv1
Requirement: Wizard/Witch
Type: Active/Self
Effect: Allows its user to cancel currently casted spells.
When canceled, the spell still consumed required MP.] , Spell Breaker (Lv10)12 [Name: Spell Breaker Lv10
Requirement: Wizard/Witch, Cast Cancel Lv1
Type: Active
MP Costs: 10
Effect: Cancels a spell that enemy casts.
If this skill is successful, the canceled spell will rebound and the used MP will be absorbed by the user.] , Dispel (Lv10)13 [Name: Dispel Lv10
Requirement: Archwizard / Archwitch, Spell Breaker Lv5
Type: Active
MP Costs: 1
Catalyst: 1 Pearl
Effect: Cancels all magical effects on the target.] , Energy Coat (Lv10)14 [Name: Energy Coat Lv10
Requirement: Wizard/Witch, Increase MP Recovery Lv3
Type: Active/Self
MP Costs: 30
Duration: 5 min
Effect: Wrap oneself with spiritual energy to reduce damage taken by enemies around.
Amount of remained MP affects on the amount of damage reduced by the skill.] ,
Mana Drain (Lv10)15 [Name: Mana Drain Lv10
Requirement: Wizard/Witch, Increase MP Recovery Lv5
Type: Active
MP Costs: 1
Effect: Drains MP from a target
Current: Enhanced by Mysticallurgy Lv7
Drains 35000 MP per casts.] , Life Drain (Lv10)16 [Name: Life Drain (Lv10)
Requirements: Wizard/Witch, Mana Drain Lv5
Type: Active
MP Costs: 1
Effect: Drains HP from a target.
Current: Enhanced by Mysticallurgy Lv7
Drains up to 35000 HP per casts.] , Mystical Amplification (Lv10)17 [Name: Mystical Amplification Lv10
Requirement: Archwizard / Archwitch
Type: Active/Self
MP Costs: 10 + 4 per SkillLV (lv10 = 50)
Effect: Amplifies MATK of one of the user next spell.
Current: MATK +100%] , Safety Wall (Lv10)18 [Name: Safety Wall Lv10
Requirement: Wizard/Witch, Energy Coat Lv1, Increase MP Recovery Lv7
Type: Active
MP Costs: 40.
Catalyst: 1 Ruby.
Effect: Create a 1-cell barrier with a magic wall. It protects the one inside from damage.
Skill level affects how much damage the barrier can block.
Current: Damage block: 10.000 HP
Enhanced by Mysticallurgy Lv7
Duration: 6.8 hours] ,
Mana Stone Creation (Lv2)19 [Name: Mana Stone Creation Lv2
Requirement: Archwizard/Archwitch, Mana Drain Lv3, Soul Drain Lv10
Type: Active
MP Costs: 10
Effect: Create a Mana Stone contained with energy equal of the MP spent.] , Mana Stone Explosion (Lv1)20 [Name: Mana Stone Explosion Lv1
Requirement: Archwizard/Archwitch, Mana Stone Creation Lv1
Type: Active
Effect: Explode 1 or more Mana Stone inside radius range, causing Normal property damage to the surrounding area.] , Memorize Spell (Lv5)21 [Name: Memorize Spell Lv5
Requirement: Archwizard/Archwitch, Enhance Radius Lv3
Type: Active/Self
Effect: Memorize up to 10 Spells to be unleashed at later times.
Current Stored Spell: None] ,
Heart of Life (Lv10)22 [Name: Heart of Life Lv10
Requirement: Archwizard/Archwitch, Life Drain Lv7
Type: Active/Self
MP Costs: 160
Effect: Increase Max HP and HP Regeneration by 3% per SkillLv for 30 minutes.
Current: Enhanced by Mysticallurgy Lv7
Max HP and HP regen +37%.
Duration: 65 minutes] , Heart of Mana (Lv10)23 [Name: Heart of Mana Lv10
Requirement: Archwizard/Archwitch, Mana Drain Lv7, Heart of Life Lv1
Type: Active/Self
MP Costs: 160
Effect: Increase Max MP and MP Regeneration by 3% per SkillLv for 30 minutes.
Current: Enhanced by Mysticallurgy Lv7
Max MP and MP regen +37%.
Duration: 65 minutes]
Spell Soul Strike (Lv1)24 [Name: Soul Strike Lv1
Requirement: Mage
Type: Active
MP Costs: 18 + 4 per SkillLV
Effect: Summon aggressive ancient ghosts which attack with Dark property on a desired target.]
Subclass Acrobatics Passive Flexible Body (Lv8)25 [Name: Flexible Body Lv8
Requirement: Subclass Acrobatics
Type: Passive
Effect: Grants flexible body and allows the user to do extreme body movement.] , Improve Jump (Lv9)26 [Name: Improve Jump Lv9
Requirement: Subclass Acrobatics
Type: Passive
Effect: Increase the user's jump power.]
Active Dash (Lv9)27 [Name: Dash Lv9
Requirement: Subclass Acrobatics
Type: Active
Sta Costs: 5%
Effect: Dash forward by 5 meters in a straight line. Cannot turn.] , Flip Jump (Lv10)28 [Name: Flip Jump Lv10
Requirement: Subclass Acrobatics
Type: Active
Sta Costs: 5%
Effect: Jump and do a flip in the air.] , Wall Run (Lv9)29 [Name: Wall Run Lv9
Requirement: Subclass Acrobatics
Type: Active
Sta Costs: 15%
Effect: Allows the user to run in a vertical surface, but gravity still applied.] , Adrenaline Rush (Lv10)30 [Name: Adrenaline Rush Lv10
Requirement: Subclass Acrobatics
Type: Active/Self
Sta Costs: 50%
Duration: 3 min
Effect: Consume 50% Stamina to increase the user's speed by 50% for 3 minutes.]
Collector Passive Inventory Weight Limit (Lv10)31 [Name: Inventory Weight Limit Lv10
Requirement: Subclass Collector
Type: Passive
Effect: Increase the inventory weight limit.] , Inventory Size Limit (Lv10)32 [Name: Inventory Size Limit Lv10
Requirement: Subclass Collector
Type: Passive
Effect: Increase the inventory size limit] , Item Weight Limit (Lv10)33 [Name: Item Weight Limit Lv10
Requirement: Subclass Collector
Type: Passive
Effect: Increase the item weight limit that can be carried inside the user's inventory.] ,
Item Size Limit (Lv10)34 [Name: Item Size Limit Lv10
Requirement: Subclass Collector
Type: Passive
Effect: Increase the item size limit that can be carried inside the user's inventory.] , Lucky Drop (Lv10)35 [Name: Lucky Drop Lv10
Requirement: Subclass Collector
Type: Passive
Effect: Increase drop rate chance of the enemy that was killed by the user.] , Treasure Sensor (Lv10)36 [Name: Treasure Sensor Lv10
Requirement: Subclass Collector
Type: Passive
Effect: Shows lootable valuables in around 10 meters at the minimap.
Lootable valuables will have noticeable glitters in the user's vision.]
Active Burst Luck (Lv3)37 [Name: Burst Luck Lv3
Requirement: Subclass Collector
Type: Active
MP Costs: 5
Effect: Consume a lucky item to temporarily boosts LUK stat for 10 minutes.]
Blacksmith Passive Forging38 [Name: Forging
Requirement: Subclass Blacksmith
Type: Passive
Effect: Allows the user to use Blacksmith Furnace and Blacksmith Forging Hammer.] , Blueprint Research (Lv5)39 [Name: Blueprint Research
Requirement: Subclass Blacksmith
Type: Passive
Effect: Collection of information from the successful process of user-crafted items.]
Active Crafting (Lv10)40 [Name: Crafting Lv10
Requirement: Subclass Blacksmith
Type: Action
Effect: Craft an item using the existing material.
Increase the success rate and bonus-effects of the crafted items.] , Repair (Lv8)41 [Name: Repair Lv8
Requirement: Subclass Blacksmith
Type: Action
Effect: Repair the durability of an item. The material required is varies.
Failed repair can destroy the item.] , Upgrade (Lv5)42 [Name: Upgrade Lv5
Requirement: Subclass Blacksmith
Type: Action
Effect: Upgrade an item or Equip. The material required is varies.
Failed upgrade can destroy the item.] , Auto Production (Lv10)43 [Name: Auto Production Lv10
Requirement: Subclass Blacksmith
Type: Active
Effect: Automatically craft an item in the user's Blueprint.
Item quality produced by this skill is not guaranteed.]
Extra Skill
Passive Assimilated Skill
Mysticallurgy (Lv7)44 [Assimilated Skill
Name: Mysticallurgy Lv7
Type: Passive
Effect: Max MP +7000
MP Regenerate +3.5% per 10 sec
Pearl catalyst can be replaced by a Mana Stone containing 20000 MP
Allows the user to imbue Mana Stone with MP
Allows the user to process metals, minerals, and ores with rarity 7
Allows the user to process any mystical and magical object with rarity 7] , Fortune Instinct (Lv10)45 [Assimilated Skill
Name: Fortune Instinct Lv10
Type: Passive
Effect: Gives the user an instinctual sense that can perceive favorable and unfavorable situation on the spot.] ,
Cultivation
MP Supplement (Lv1)46 [Name: MP Supplement Lv1
Requirement: Basic Mana Cultivation.
Type:Passive
Effect: Increase the user's MP.
Current: MP +100] , MP Quick Recovery (Lv1)47 [Name: MP Supplement Lv1
Requirement: Basic Mana Cultivation.
Type:Passive
Effect: Increase the user's MP regeneration.
Current: MP regen +1%]
Auxiliary Precision Mana Control (Lv4)48 [Name: Precision Mana Control Lv4
Requirement: Learned the method.
Type: Passive
Effect: Allows the user to control their mana with precision.
Increase spell power by 20%
Reduce MP requirement to cast a spell by 10% ] , Mana Solidification (Lv4)49 [Name: Mana Solidification Lv4
Requirement: Learned the method.
Type: Passive
Effect: Allows the user to solidify their mana for a limited time.
The solidified mana will eventually disperse.] , Avid Reader (Lv1)50 [Name: Avid Reader Lv1
Requirement: Read more than 100 books.
Type: Passive
Effect: Increase the user's speed of reading books.
Current: Reading speed +1%]
Active Cultivation
Basic Mana Cultivation (Lv1)51 [Name: Basic Mana Cultivation (Lv1)
Requirement: Learned the method.
Type: Active
Effect: Increase the user's magic potential.
Strengthen the user's Magic Circuit.]
Self-Created
Mana Clone (Lv2)52 [Name: Mana Clone (Lv2)
Requirement: Precision Mana Control, Mana Solidification.
Type: Active
Effect: Create temporal body clone(s) with mana.
The user can control the body, with thought or allow other consciousness to control it.
Each body requires a certain amount of MP to maintain its materialization.
Current: Maximum limit 1 body.
Activity range: 15m] , Spell Remote Activation (Lv1)53 [Name: Spell Remote Activation Lv1
Requirement: Precision Mana Control.
Type: Active
Effect: Allows the user to remotely activate spells from objects that have their mana signature.
Current: Range 10m.]
Auxiliary Meditate54 [Name: Meditate
Requirement: Meditating for more than 4 hours.
Type: Active
Effect: Triples HP and MP regeneration when sitting and idle. The user must not do any kind of movement for the skill effect to activate.] , Engrave Glyph (Lv1)55 [Name: Engrave Glyph Lv1
Requirement: Mysticallurgy.
Type: Active
Effect: Engrave Glyph symbols to an item and grant it various effects.]